TED talk features software I’ve written

My PhD supervisor Beau Lotto recently did a TED talk in Oxford, which features two  applications I have written.

First is a live video to sound perceptual substitution program, followed by an application that uses an image as a score for a virtual 32-piece classical orchestra. Both are featured from 12:20 onwards, but of course the whole talk is a very interesting watch!

Mother 0.5 released, now available both for OSX and Windows!

Mother Icon

New features in Mother 0.5:

  • Updated to use Processing 1.0.7
  • Performance is much improved
  • Stability is also greatly improved (a hard to debug multi-threading problem was fixed)
  • OSX-port implemented

The OSX port was possible thanks to the contributions of Krzysztof Golinski and Splatgirl, many thanks to both of them! Krzysztof also designed the great graphic above for the Mother project.

So go ahead and download the latest version from the Google code repository!

Seeing Sound Symposium 2009, Bath Spa University

I have just returned from the Seeing Sound Symposium at Bath Spa University, where I presented my live visual music system.

I was amazed at how many people and institutions are working with visual music that I was unaware of!

The symposium was of great interest, and I really hope it will be the start of a yearly recurrent event.

Maura McDonnell has created a very thorough overview of the event on her visual music blog, it is well worth heading over there and following the very thorough list of links she compiled related to the symposiums presentations.

I’m looking for musicians to accompany with live visuals!

I am currently looking for musicians/groups interested in my accompanying them with live procedural visuals!

My motivation for developing the Mother system has always been to perform with it in a live setting, accompanying a live musical performance.

My musical tastes are quite broad (but see my last.fm profile if you’re curious), so I am looking for any musical genre that would work well with the type of visual material I am able to produce: abstract and generated digitally in real-time.

If you haven’t already, please have a look at the videos I have uploaded to Vimeo, to get an idea of what visuals I am capable of creating.

In order for my system to work, musicians will either need to be using live instruments, or programs such as Ableton Live, so that I have enough MIDI and audio channels to use as control input for the visuals.

The timeframe is from now until mid January 2010, and I’d prefer to collaborate with musicians living in or near London where I currently live. The collaboration would be free of charge, and the only thing I expect in return is that musicians agree to be interviewed about their experience, so that I can write about it in my thesis.

If you are a musician and collaborating sounds appealing to you, please get in touch!

Onar3D – Triton Leaves


Onar3D – Triton Leaves – HD from Onar3D on Vimeo.

I have just uploaded yet another new video of mine to Vimeo!

The software used for the visuals is Mother 0.4, a free open source program I’ve developed for VJ-ing with multiple Processing.org sketches. See related posts below for more details on the Mother program.

All graphics are procedurally rendered in real-time, and are controlled solely through musical notation data (MIDI), and multi-channel pitch, amplitude and beat detection.

The music I have also made myself, using all hardware analog and digital synthesizers, and an electronic drum kit.

Passing Through installation

Details about the installation I took part in creating for the Passing Through exhibition, are now online at the lottolab.org website!

Onar3D – Dark Spaces ft Placa del Centre


Onar3D – Dark Spaces ft. Placa del Centre – HD from Onar3D on Vimeo.

I have just uploaded a new video of mine to Vimeo.

The software used for the visuals is Mother 0.4, a free open source program I’ve developed for VJ-ing with multiple Processing.org sketches. See related posts below for more details on the Mother program.

All graphics are procedurally rendered in real-time, and are controlled solely through musical notation data (MIDI), and multi-channel pitch, amplitude and beat detection.

The music I have also made myself, and is a remix of Placa del Centre’s Dark Spaces, featuring the wonderful voice of their singer Leni. You can listen to their music, including the original rendition of Dark spaces, at www.myspace.com/placadelcentre.

Installation at Passing Through exhibition, James Taylor gallery

In collaboration with Sam Walker of the Bartlett school of architecture’s Unit 14, and Beau Lotto, my PhD supervisor and director of Lottolab Studios, I have created an interactive multimedia installation which is currently being exhibited at the Passing Through exhibition at the James Taylor gallery in Hackney, London. Besides our own piece, the exhibition has a great deal more interesting work, and is well worth a visit!

Onar3D – Maria Louiza – High Definition


Onar3D – Maria Louiza – HD from Onar3D on Vimeo.

This is the HD version of a video I had previously uploaded. The previous upload had terrible quality, a result of my using a scan converter to grab the video from my PC’s VGA output in real-time.

As a consequence I took the time to modify Mother so that it can render video directly to disc in non real-time mode. It took a few days of work and involved the creation of a rudimentary OSC sequencer among other things, but the improvement in visual quality was worth the effort!

The graphics are procedurally rendered in real-time, and are controlled primarily through musical notation data (MIDI).

The software used for the visuals is Mother 0.3, a program I’ve developed for VJ-ing with multiple Processing.org sketches.

The music I have also made myself, using all hardware musical instruments. The synthesizers are mostly programmed, but the drums I played live on an electronic drumkit.

Even with an entirely digital production and HD encoding pipeline however, the video looks quite a bit worse than what the program does when running in real-time, because of the video compression. Colours are washed out, and some pixellation appears around fine details…

So do have a look at the screen grabs on flickr.com/photos/10401337@N05/sets/72157616429723122/, and download the better quality video from the link at the bottom of the vimeo page, to get a better impression of what it really looks like!

Onar3D – Maria Louiza

Updated!

I have uploaded a much better version, watch this instead: vimeo.com/4164841

Here is my first piece created using the software I’ve been developing. As you may notice, the graphics are controlled primarily through musical notation data (MIDI).

The software used for the visuals is Mother 0.3, see related posts on this page.

The music I have also made myself, using all hardware musical instruments. The synthesizers are mostly programmed, but the drums I played live on an electronic drumkit.

Please excuse the visual quality! Until I get my hands on a high end frame-grabber for recording from my computers VGA output, my simple little scan converter will have to do. Note that the dropped frames are a capture artefact as well, on my PC it runs smoothly…

Have a look at the screen grabs on flickr.com/photos/10401337@N05/sets/72157616429723122/ to get an impression of what it really looks like!